Gameplay delves into the origins of video games, analyses their language and highlights the effect they have had on popular digital culture and on art and society. The exhibition is designed as a space for recreation and reflection where visitors can play and (re)discover video game culture.
Ever since video games became popular in the 1970s and 80s, they developed as a way of expressing and entertaining more and more of us and they are now an essential part of our imagination, so much so, that it is impossible today to understand contemporary society and culture without relating them to video gaming. The exhibition also raises the issue of the increasing gamification of society: from mobile games to YouTubers and electronic sports (esports) to so-called serious games, educational video games with applications that go beyond entertainment.
Gameplay features works by artists such as Mary Flanagan, Joan Leandre, Harun Farocki, Lawrence Lek, Mónica Rikić and Blast Theory. With everything from computer games to the new immersive options, Gameplay is designed to be an exhibition where you can play and, at the same time, understand and enjoy video game culture. The show pays particular attention to Catalan production, especially pioneering works, recent indie creations and local artists, as well as university projects.